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Fs2004 Ware Ground Textures Fsx

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Microsoft Flight Simulator 2004 freeware scenery links. Akstafa UBBA, Baku Kala UBBO, Belokany UB16, Dollyar Dzegam UG0B, Evlakh UBEE, Gyandzha UBBG, Kara Chala UBB1, Kazi-mammad Kurdamir UBB2, Kyurdamir UB0E, Kyzylagdzh UBB3, Lenkoran UBBL, Naftalan UBB4 Nakhchivan UBBN, Nasosnaya UBBI, Pirsagat UBB5, Salyany UBB6, Sangachaly UBB7, Sheki UBB8, Sital-Chay UBB9, Zakataly UB17.

Modified replacement ground textures for the USA and Europe including all parts 1-8.

These textures replace/upgrade the default ground textures in FSX.

Fsx Ground Textures

With these textures I have tried to solve three problems, in the first place, to deal with the 'desert' problem that so many people have complained of, secondly, to deal with the winter textures and thirdly and finally to deal with the autumn textures.

  1. This is a new set of ground textures for FS2004. In this version, 100% forests, 80% interzones and 90% desert have been reworked. These textures are inspired by my work from FSX. Windows 95 img dosbox download free. Forests, rocks, mountains and intermediates zones for all the world and all seasons. See FS2004 Avsim forum for more info.
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  3. This is a new set of ground textures for FS2004. In this version, 100% forests, 80% interzones and 90% desert have been reworked. These textures are inspired by my work from FSX. Forests, rocks, mountains and intermediates zones for all the world and all seasons.
  4. Choose among many road textures supported by FSX/Prepar3D, and add moving traffic with just one click! (FSX/Prepar3D only) Allows adding ground polygons: You can add parks, forests and other ground features by drawing ground polygons directly in the 3D view! No need to learn how to use the terrain compiler or complex terrain editors - Instant.

With regard to the 'desert' problem, I have modified the default textures in tone and color to try, so far as is possible, to reduce or eliminate the barren brown color of the default textures. The result is that mountainous areas now no longer look as if they are covered with sand! In addition, since I found the drab washed-out fawn color of the winter textures utterly unrealistic I modified those, too, in an attempt to make winter look more like winter!

Finally, I thought that many of the autumn textures were too orange so I unsaturated them a little as well as making one or two other little changes.

So far as the USA textures are concerned, my biggest difficulty was with a large number of non-field textures: there are, for example, textures to represent many different types of desert terrain, bare desert, semi-desert sage, semi-desert shrubs, and the list goes on. I do not live in the US so I have no direct experience of what such landscapes look like. I relied in part on Google Earth to get some impression of the appearance of the types of various terrain but there are obvious difficulties and problems with this.

Fsx texture pack

The satellite photographs are affected by, amongst other things, dirt in the atmosphere as well as by the way the images have been processed and colored. It might well be, therefore, that in some cases the textures do not provide an accurate representation of the landscapes they are supposed to be representations of.

Fs2004 Scenery Download

Fs2004 Ware Ground Textures Fsx

The satellite photographs are affected by, amongst other things, dirt in the atmosphere as well as by the way the images have been processed and colored. It might well be, therefore, that in some cases the textures do not provide an accurate representation of the landscapes they are supposed to be representations of.

Fs2004 Scenery Download

I have endeavored to modify the textures in such a way as to increase the verisimilitude of the simulated world. As I have already said, for the most part, I have modified only the autumn and winter textures but in some cases, I have been obliged to modify whole seasonal sets. It is for this reason that I have not divided the texture sets by seasons.

I should have noted in my comments on the European textures that they look best when visibility is limited; I checked them using settings of 40 miles and 50 miles as the visibility limits. In my opinion, the unlimited visibility setting does no favors to any of the textures (and the same was true in Fs2004 of such excellent products as Ground Environment and Bird's Eye View).

The texture set comes in 8 parts. Because all the textures blend with one another I think it probably best to install them all rather than doing it piecemeal one part at a time.

  • Parts 1 to 2 comprise the field textures
  • Parts 3 to 7 comprise the non-field textures
  • Part 8 comprises the town textures.

Installation:

Before installing these textures please backup your original textures should you wish to restore them.

Fs2004 Ware Ground Textures Fsx Download

Simply unpack the files into a folder of your choice and then move them into the FSX (or whatever you have called the root simulator folder)SceneryWorldTexture folder - that's it.





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